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29 pages 58 minutes read

Branden Jacobs-Jenkins

Everybody

Fiction | Play | Adult | Published in 2018

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Scenes 1-7Scene Summaries & Analyses

Scene 1 Summary: “Here Beginneth a Treatise…”

The full title of Scene 1 is: “Here Beginneth a Treatise on How Someone or Something—God?—Sendeth Death to Summon Every Creature to Come and Account for Their Lives in the World, presented in the Manner of a Morality Play” (7).

An Usher leads the audience in a brief clapping ritual, and then gives a folksy speech to remind the audience to turn off their cell phones, unwrap candies, and not make noise during the performance. The Usher explains that the play is based on the 15th century morality play Everyman. Scholars originally believed that a group of English monks wrote Everyman communally, but it was most likely adapted from a Dutch play of unknown authorship that itself was based on a Buddhist fable.

The Usher tells the audience that the play is old and wise, and therefore the audience should trust it. Even if it has “storytelling quirks” (9), such as some of the characters not being people, Everyman is about “Life and its transience, which is to say it was really, I guess, about Death” (9). The Catholic version is a morality play because it teaches audiences how to live their lives to avoid Hell. The Buddhist version stresses the idea that life is impermanent like flowers—although the Usher confesses to not really comprehend Buddhism. The Usher explains that Everybody is not exactly the same as either of the older versions, but has “similar ambitions” (10). The Usher points out the fire exits, proclaims the arrival of God, leads the audience in applause, and starts to convulse.

Scene 2 Summary: “The Summoning”

The Usher channels the voice of God, who announces their presence and becomes annoyed and indignant at laughter in the audience. God complains that humans don’t take God seriously, even though God created the human race and the world. God wonders if people mock God for not having eyes—but explains that omnipotence means God doesn’t need eyes. Humans ought to be grateful instead of laughing. God created humanity on impulse to make the world better, but humans are destructive and wicked when left to their own devices: “Don’t you hear the remainder of my creation, the wonder that is everything, crying out for justice against you?” (13) Therefore, God decides to “have a reckoning of everybody’s person” (13), and calls for Death, who enters from the audience. God tells Death to summon Everybody, so God can adjust the humanity experiment.

When Death asks for further instruction, God tiredly tells Death to figure it out for themself and exits the Usher’s body. Nervously, Death wonders what they should do. Death searches the audience for Everybody, finding five Somebodies and telling one of them, “even though you seem to have forgotten about ‘God,’ ‘God’ thinks about you pretty much all the time” (15). The Somebodies are skeptical that they are talking to Death and demand proof. Death obliges; when Death whispers something to one Somebody, all of the Somebodies hear and recoil in sudden terror.

The Somebodies ask if God exists. Death replies, “I don’t know what’s ‘real’ to you? What you see? What you feel? And why isn’t it ever enough that I’m real?” (16). The Somebodies give excuses as to why they aren’t quite ready to die, attempt to bribe Death, and complain that they will never see their loved ones again. Death tells them sardonically that their friends and family could come along if they’re courageous enough. The Somebodies beg for Death to give them a chance to find someone who might help them present their lives to God. Death relents and exits, exclaiming that the Somebodies can look for companionship until Death returns.

The Usher reenters with a lottery apparatus. Before each performance, a lottery determines who will play which character: “This is done in an attempt to more closely thematize the randomness of death while also destabilizing your preconceived notions about identity, et cetera, et cetera, blah, blah, blah” (19). In practical terms, this means that all cast members memorize the lines of the entire play and that there are 120 potential versions of the cast—the audience is most likely seeing a new combination. The lottery finishes and the Usher exits. When Everybody steps forward, confused, Death clarifies with exasperations, “You’re dying, Everybody. Starting now” (20). The lights go out.

Scene 3 Summary: “And That’s When I Woke Up…”

In the dark, Everybody converses with random voices, attempting to explain the first two scenes of the play as a dream (but also a play). In the middle of the dream, Everybody woke disoriented, wondering if the dream had been a vision. The dream went on when they fell asleep again. The disembodied voices are confused.

Scene 4 Summary: “A Chorus”

Lights rise to reveal Everybody lip-synching as one of the Somebodies speaks in voiceover. The voice wonders if this is really happening or if they are experiencing a dream or vision. Are they dying? Is dying just going on a trip and then giving a report on their life? They wonder whether they ought to have paid better attention to their own life in order to prepare for this presentation, becoming agitated. How they were supposed to know they’d need to do this? How were they meant to make note of the period when they were a baby with no language skills? They’d had to focus on living their life! Suddenly, the voice asks, “Why did you have to live again? […] OH NO DID LIFE NOT HAVE A POINT?” (22) They reassure themself that life did have a purpose, such as finding community with others. Then they remember that Death agreed that they could bring someone with them.

Scene 5 Summary: “Friendship”

One of the Somebodies becomes Friendship, greeting Everybody with an enthusiastic monologue full of cheerfully generic banter, such as: “Aren’t you tired of social media? But I liked all those pictures you put up of that small child slash animal in your family slash social circle” (23). Friendship asks, “Do you remember that time we all did that thing together that one time? Do you ever look back on that moment like, ‘Wow. That was the most important, most formative experience of my life’?” (23). Friendship goads Everybody to explain what’s going on, swearing, “I would literally go to hell and back for you!” (24).

But when Everybody asks Friendship to accompany them to give a presentation to God, Friendship declines vigorously: Their offer to “go to hell” included “and back” (25). Friendship offers Everybody a gift instead: an “ugly trophy” (26), which they identify as a “Lifetime Achievement Award […] for achieving your life” (26) and for dying first. Friendship exits, calling to people offstage, “You guys! I’m so upset! My friend is dying! But I’ve made art about it! Please, come look!” (27) Lights go down.

Scene 6 Summary: “This is a Dream”

In darkness, Everybody tells the voices that all of this has still been part of the dream. One voice asks, “why are people talking like that?” (27), mimicking Friendship’s AAVE, or African American Vernacular English. Everybody becomes offended and angry at the voice. The voice argues, and other voices apologize and try to keep the peace.

Scene 7 Summary: “A Chorus”

Everybody lip-synchs two voices speaking in unison. Everybody berates themself for spending so much time and effort cultivating friends that disappeared when they needed them. They were fooled into believing that they weren’t really alone in the world or that there is a reason for their existence. Then Everybody reassures themself that they are a part of something real and tangible: their family. Since some family members have known them since before they were self-aware, they might even be able to help with the presentation.

Scenes 1-7 Analysis

The play begins by breaking the fourth wall and reminding the audience that they are in a theatre and watching a play. This technique is reminiscent of Bertolt Brecht’s (Mother Courage and her Children, The Good Woman of Setzuan) notion of verfremdungseffekt, or the effect of alienation or defamiliarization, which creates distance between the audience and the play to prompt viewers to watch actively and think logically about the issues presented rather than becoming lost in the emotional lives of the characters. Jacobs-Jenkins also uses metatheatricality, or the blurring of the lines between the performance and the audience, to draw the audience into the conflicts and questions that arise in the play. The five Somebodies, including Everybody, are first planted in the audience—a position that allows them to express universal doubts about not knowing the secrets of the universe or the mysteries of life and death.

Although the original Everyman explicated Catholic morality, Everybody universalizes the story. The Usher explains the ideals presented also relate to Buddhism, and unlike the medieval play, Everybody doesn’t commit to a single understanding of God or Death. It also broadens the trope of the Everyman—or a character who is meant to serve as a relatable stand-in through which men in the audience could see themselves in the narrative—into Everybody. The Somebodies, including Everybody, can be played by actors of any race, ethnicity, or gender.

The structure of the play represents the experience of death as chaotic, confusing, and scary, and Everybody responds with average human emotion rather than as a hero. Death is random and can happen to anyone at any moment. Everybody is a regular person who is blindsided by Death and unprepared.

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By Branden Jacobs-Jenkins