84 pages • 2 hours read
N. D. WilsonA modern alternative to SparkNotes and CliffsNotes, SuperSummary offers high-quality Study Guides with detailed chapter summaries and analysis of major themes, characters, and more. For select classroom titles, we also provide Teaching Guides with discussion and quiz questions to prompt student engagement.
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At the barbecue in town, Henry watches boys play baseball in a field next door. Henry is drinking soda—his first ever—and worries the boys might ask him to play. Frank wanders over and says he’d like to watch Henry play. A boy named Zeke Johnson asks if Henry wants to join the game, and Henry says ok, but he’s a lefty and didn’t bring his glove. They agree to “play opposite” and share a left-handed glove.
Henry plays right field. When he gets up to bat, he manages to hit a single off the bat handle and make it to first base. During the rest of the game, he strikes out twice, hits a double, bobbles a catch in right field, and picks up a grounder that he nearly gets to second base. Zeke wants to meet him later in the week and do some hitting practice. Henry is starting to like his new Kansas life. He’s in no hurry to return to Boston.
Billy Mortenson, who Frank believes threw a baseball playoff game when they were in high school, tells Frank he heard about the difficult door and offers to assist. Frank doesn’t want to do business with him, but he’s getting nowhere with the door, so he agrees to the help. They go back to the Willis house and study Grandfather’s door. Billy uses a tool to unlock the keyhole, but the door still won’t budge. They recover the chain saw from the floor, and Billy tries it on the door, but he can’t breach it.
Henry returns to the attic: It’s filled with cold air. Again, he hears wind and trees. The cupboard door that he closed earlier is open, and rainwater has spilled out into the room. In a big puddle on the floor lie three earthworms.
Anastasia thinks Henry and Henrietta have a secret, so she sneaks upstairs and listens as they talk about the water and the worms. Henry mops up the water with a towel and squeezes it into a bucket. On his way out to dump the full bucket, he finds Anastasia listening outside the door. Henrietta chides her for sneaking, but Henry lets her in. Anastasia sees all the posters that Henrietta taped to Henry’s bedroom walls and ceiling, along with the soaked bed and floor puddle. She begs them to tell her their secret and promises not to tell. They turn her down.
That night, Henry and Henrietta chip away at the plaster for hours, cleaning as they go. Their work reveals the rest of the cupboards, 99 in all. They dump the plaster into the ditch behind the barn. Exhausted and yawning, they trudge back to their rooms and fall asleep.
Henry wakes to a light shining through the mailbox cupboard. He retrieves the key he found in the rainy cupboard and tries it on the mailbox door. The door opens, revealing that the light comes from a room beyond it. Someone whistling a tune walks up to the other end of the mailbox.
A hand slides an envelope into Henry’s box next to the postcard. The person walks away. Henry stares and listens; he hears the person moving about and whistling, but nothing else happens. He pushes the envelope out into the bright room, and the person comes back and peers into the box: “It was a man’s face, long and thin, with a biggish gray mustache” (103). The man puts the letter back into the box and walks away. Henry stares at the box for a while and falls asleep.
When he wakes, the box has gone dark. He retrieves the postcard and envelope. On a hunch, he opens the rainy box, just above the mailbox, and reaches through both boxes as far as he can, trying to touch his hands together. He can’t. The boxes lead to two entirely different places.
Henry falls asleep again. He dreams he’s on a mountain slope covered with huge trees. He walks up the slope to the top, where a large stone slab lies next to one of the trees. A big dog sniffs and paws at the slab and the tree, then stares at Henry and says it’s not time to tell him. Another voice disagrees and says it’s about his parents. The dog says, “Frank, they’re not even his parents. Are you going to tell him that, too?” (108).
Henry wakes and hears Dotty and Frank talking about him just outside the attic. In the morning, Frank wakes him and tells him a government agent called and said Henry’s parents are alive, and there’s been a ransom demand. Henry asks if they’re really his parents; Frank says, “Nope.”
Most of the family leaves for a trip to a nearby city, but Henry and Henrietta stay behind. They study the cupboard mail over breakfast. On the postcard is a picture of a crowded two-story boat with a paddlewheel in the front. There’s writing to a Simon from “Gerty” that says the two children are ill and it’s cold, and she’ll give him “electric catfish” when he visits. Henrietta says Grandfather’s name was Simon.
They open the long envelope: Inside is a handwritten letter that says the sender knows the cupboards have been reopened, and the owner of the mailbox must “Wake the old daughter of the second sire” or face the consequences. It’s signed by “Darius, First amung the Lastborn Magi, W.D. of Byzanthamum” (117).
Somehow a smaller envelope got into Henry’s mail. It’s sealed with green wax. Henrietta can’t get it open; Henry says maybe it’s like Grandfather’s door. He touches the seal, and it splits with a pop. It unfolds into a letter.
The typed letter is from the “Central Committee of Faeren for the Prevention of Mishap” (120). It declares that certain “gates,” believed destroyed, have somehow been re-opened, and they’re guarded by a “Whimpering Child” who shall be held responsible for any evils that escape through those gates. Henry realizes the cupboards are the gates and he is the Child.
The two cousins go back upstairs and study the cupboards. Henrietta notices a black door near the bottom, pulls on it, and the door falls off. Henry suddenly throws up and passes out.
When he wakes, Henrietta shows him a key from the black cupboard. She thinks it might be a spare to Grandfather’s door. They go to the door, where Henry puts the key in the hole left by the lock and turns it. With a click, the door opens. Inside is a tidy bed, a ticking clock, a vase of fresh flowers, and walls filled with books.
Henrietta is leery of the room because it should be dusty and the flowers long dead. Behind the door is a purple robe that reminds Henry of something. He struggles to remember and recalls an image of a short man in a robe coming out of the bathroom. He asks if Grandfather was short; Henrietta says he was very tall.
One of the books lies open, face down. Henry picks it up: It’s a journal that contains information about the cupboards.
The journal includes a diagram of the cupboard wall with each of the boxes numbered. Number 77 is the mailbox, the same number as written on the long envelope. The rainy box, 56, is “Commonwealth/Badon Hill/Same” (132). The black box, number eight, is “Endor.”
Henry thinks this whole project is a bad idea, but Henrietta says he’s just scared. He points out that Henrietta was afraid of Grandfather’s room, to which she replies that she entered it anyway. They take the journal and leave the room. Henry pulls the door closed and retrieves the key. The door is locked again.
At the cupboard wall, they transfer the box numbers to pieces of paper that Henrietta tapes to the box doors. Henry flips through the journal, which contains descriptions of the house and notes on wind and the grains in wood, but nothing else about the cupboards.
Henrietta opens the rainy Badon Hill box and reaches through. She decides that they can see into that world with a periscope she got as a handmade gift from her father. They put the periscope through the Badon box and see a bright, sunny day, tall trees, and a large stone with a skeleton lying against it. Henry realizes this is the place about which he dreamed.
Henrietta wants to explore the black Endor box. Henry doesn’t, and he walks out. When he returns, the bedroom is cold. Henrietta lies on the floor, her arm stuck inside the box. Henry reaches into the box and finds a hand gripping her arm. The hand then grabs at his arm, but he gets away. The hand retakes Henrietta’s arm, so Henry pulls out his knife, reaches deep into the box, and stabs wildly. Something screams and releases Henrietta; he pulls her arm from the box, slams shut the door, and pushes against it with his feet. His hand bleeds from the knife.
The house cat, Blake, suddenly appears, stares at the black door, then licks Henrietta’s face. She revives and sits up. Henry tells her what happened, but she doesn’t believe it. Angry, he bans her from the room. He sulks awhile, then goes downstairs for food. Henrietta is in the kitchen; she apologizes for being stupid, and he apologizes for saying as much. Henry doesn’t want to deal with the cupboards anymore, but Henrietta talks him into visiting just the good ones, like the mailbox and Badon. He insists they never touch the Black Endor box again.
To clear his mind, Henry walks into town and joins Zeke and others playing baseball. He plays well enough—the others aren’t that good to begin with—and when he finally leaves, Zeke asks him to join them regularly. He agrees.
It’s the longest he’s ever walked, and he enjoys it. As he heads home, the cupboard wall crowds his thoughts. After dinner, he goes upstairs and opens the black Endor cupboard. Inside is his knife, cleaned up. He takes it, but a thin thread tugs the other way, and he hears a bell sound. He yanks the knife, breaks the string, and shuts the cupboard door. Blake the cat, watching, arches his back.
Henry falls asleep and dreams about a memory of himself trying to flush Blake down the toilet. Then he dreams he’s back at the great stone slab, digging next to it with a shovel, the huge black dog asleep nearby. The shovel falls through the hole, and he peers through it to see himself sleeping in his bedroom. A voice in his head says he’s “a dream walker and a pauper-son” (162), who must now watch himself die. Henry pushes the voice away and wakes up on his bed.
Blake sits on his chest, staring past his legs at a mangy black cat tied to a string that leads to the Endor box. Grabbing Blake, Henry strikes at the cat, which yowls and then gets dragged by the string back into the box. Henry slams shut the Endor box.
While Henry was in town, Henrietta snuck into his room, retrieved Grandfather’s door key, and explored that room further. She found more journals about the cupboards and learned five boxes are unlocked. She hurries to Henry’s bedroom and shows him the journal. Henry is annoyed at her brash behavior. He tells her about his recent adventures with the Endor box, including the black cat. She agrees that door should remain closed and the bed pushed against it.
Box 24 is supposed to be unlocked, and Henry manages to get it to open on its hinges. Nothing’s inside except a back wall; Henry pushes on it, and it opens. Inside is some hair. Henry pulls on it and Henrietta yelps. They realize that his hand had entered Box 24 and come out through the nearby Box 49, next to Henrietta. They put Blake into Box 24 and his nose pokes out of Box 49. He sits, his head sticking out of one box and his tail swinging at the other.
The last unlocked door is number three, on the other end of the wall. It’s a pull drawer, and Henrietta pulls it all the way out. Inside are some mouse droppings, small-animal bones, and a few dead bugs.
They hear Frank moving around downstairs. Henrietta remembers that she left Grandfather’s door open and hurries down to close it. Henry waits for several minutes and, worried, goes downstairs. Grandfather’s door is still open; he enters the room and finds an open cupboard big enough for a person to enter. He crouches down and crawls into it.
In these chapters, the cupboards bring new puzzles and dangers into Henry’s life, which spins more and more out of control. His cousin Henrietta, a force of nature in her own right, keeps pulling him off course, forcing him to deal directly with problems and risks he wants to avoid. In a twist on cultural stereotypes, the boy, Henry, is fearful, and the girl, Henrietta, is the daring one. It’s Henrietta who must urge Henry to be brave, while Henry must try to restrain Henrietta’s overactive courage.
Henry falls asleep a lot while working with the cupboards. This is partly because he works on them late at night, but it may also be due to the stressful challenge, which tires his mind. Something about the cupboards and Grandfather’s room jiggles long-forgotten memories in Henry. It’s wise, now and then, to sleep on an idea and let it percolate in the back of one’s thoughts. In sleep, truths are often revealed to Henry. Dream sequences are also helpful for writers to communicate their protagonists’ fears or emotions to readers. In the case of Henry’s dreams, they also communicate the inner workings of the cupboard doors that would otherwise remain unrevealed.
Henry pulls a postcard from the mailbox cupboard. It’s addressed to Grandfather, which proves that the old gentleman once controlled the cupboards. The other mail consists of written responses to the reopening of the cupboards: The worlds beyond the wall of doors are aware of Henry’s activity, and they have mixed feelings about it.
One of the letters Henry receives is from the Faeren and concerns the control of magic. The word Faeren contains “Fae.” Fae, or faeries, are recurring characters in fantasy fiction; they tend to be smaller than humans, possess magical powers, and are often beset by larger magical beings. The Faeren share all these characteristics. They object to Henry’s cupboard experiments for reasons he doesn’t fully understand.
The other envelope contains a letter from someone named Darius, who sends a cryptic command to “Wake the old daughter of the second sire” or face the consequences (117). This demand that Henry use the cupboards, combined with the order from the Faeren to stop using them, suggests there’s a larger conflict simmering somewhere in the worlds behind the cupboard doors. Although this may be the stuff of fantasy, it’s a reflection of realistic political circumstances in which making allies creates enemies, and there is no way to please all parties always. Already, Henry and Henrietta are in trouble, no matter what they do.